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Dream Catcher - Enemy Designs

These are the enemy designs created for our 5-person graduation project, Dream Catcher. I worked as the Character Artist and 2D Game Artist. This post showcases the Shadow Enemies and the Final Boss (Phase 1 and 2) I designed and animated for the game.

I included the Shadow Enemies and their animations (Attack, Movement, Death), the Final Boss' phases and its animations (Attack, Movement, Death), as well as the design process and moodboards for the Final Boss (Phase 1).

You can play Dream Catcher here: https://nazsarpasan.itch.io/dream-catcher/