These are the character designs from our 5-person graduation project, Dream Catcher. I worked as a character artist and 2D game artist. This post focuses on the character design work.
Dream Catcher has 24 character designs in total, some with multiple variations, along with their dialogue box portraits. The main character, Dream Catcher, and their former boss are shown only through portraits, which are included here. I also included the start cutscene illustration, as well as parts of the design process.
My goal was to create visually consistent yet unique looking characters. At first, designing characters for a dream-like world was challenging for me. But over the 7 months I worked on this project, I got the hang of it and improved.
You can play Dream Catcher here: https://nazsarpasan.itch.io/dream-catcher/